TLDR: Godfall is a looter-slasher game that was released for the PC on November 12, 2020. It received mixed reviews upon release, with some praising its combat and visuals while others criticized its repetitive gameplay and lack of endgame content. As a PC gamer who has now spent countless hours slicing and dicing my way through Godfall’s vibrant and detailed world, I have to say that I fall somewhere in the middle of these two camps. While I thoroughly enjoyed the game’s combat and visuals, I do feel that it falls short in terms of endgame content and replay value.
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A Visually Stunning World
One thing that I can say with certainty about Godfall is that it is a feast for the eyes. The game is set in a high fantasy world where players take on the role of a Valorian knight, a member of an ancient order of warriors tasked with defending the realm from an evil god and his minions. The world of Godfall is colorful and vibrant, with each level featuring its own unique aesthetic and set of enemies to defeat.
The character designs in particular are a standout feature of the game. Each of the game’s bosses is unique and visually impressive, with designs that draw inspiration from a variety of mythologies and cultures. The same can be said for the game’s armor and weapon designs, which are all highly detailed and customizable.
In terms of performance, I had no issues running Godfall on my PC. The game ran smoothly at 60 FPS on high settings, and the loading times between levels were minimal.
Combat That Satisfies
Another strong point of Godfall is its combat. The game is a looter-slasher, meaning that players will be hacking and slashing their way through waves of enemies in search of better gear to improve their character. The combat in Godfall is fast-paced and satisfying, with a variety of weapons to choose from and special abilities that can be unlocked as players progress through the game.
Each weapon type in Godfall feels unique and has its own set of combos and special moves that can be used to take down enemies. Players can switch between different weapon types on the fly, allowing for a degree of flexibility in combat. I found myself switching between a heavy two-handed sword and a faster dual-wielded sword depending on the situation, and the smooth animation transitions made the switch feel seamless.
One issue I did have with the combat, however, was that it could get repetitive over time. While the enemy designs and level layouts do change as players progress through the game, the actual act of combat remains largely unchanged. This can lead to a feeling of monotony after extended play sessions.
A Lack of Endgame Content
Where Godfall falls short, in my opinion, is in its endgame content and replay value. The game has a main campaign that can be completed in around 20 hours, but once that is finished there isn’t much left to do. There are a handful of endgame missions that can be completed, but these are essentially just harder versions of the main campaign levels with no new enemies or environments to see.
Additionally, the game’s loot system is somewhat underwhelming. While the gear in Godfall is visually impressive, the actual stats and bonuses provided by the gear are fairly minimal. This means that players will likely find a set of gear that they like and stick with it for the majority of the game, rather than constantly swapping out gear for small stat increases.
In terms of replay value, there is no multiplayer component to Godfall and no way to reset the main campaign and start a new game with different character builds or playstyles. This means that once players have completed the main campaign, there is little incentive to go back and play through it again.
Overall, Godfall is a game that I would recommend to PC gamers who are looking for a visually stunning and satisfying combat experience. While the game does have its flaws in terms of endgame content and replay value, it is still a solid choice for a weekend playthrough. Just be aware that once you’ve finished the main campaign, there may not be much left to do.
In conclusion, Godfall is a decent choice for PC gamers looking for a looter-slasher game with strong combat and visuals, but it may not have the endgame content or replay value to keep players engaged for the long term.